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1. Last Loan, Same Numbers - in Market Discussions [original thread]
Bayaz Sharvas wrote: Why are u getting another loan without paying the previous one? I ran out of money fitting my Vigilant
- by Angus McLean - at 2014.05.22 02:37:00
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2. Last Loan, Same Numbers - in Market Discussions [original thread]
Edit for clarity: This is 17% flat on 1.1b ISK. Not some weird mathematical formula calculating 17% by 1.5 months of the loan. Sorry if that bums someone out. This is my second and final loan. The amounts, and details are exactly the same as my...
- by Angus McLean - at 2014.05.21 22:59:00
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3. Vigilant - in Ships and Modules [original thread]
Can someone provide me with a viable, perhaps even cookie cutter, Vigilant setup? I recently acquired one semi by accident, and prior to owning it I had never planned on using it. Now that I have it, there's not much reason to sell it though, and ...
- by Angus McLean - at 2014.05.20 19:34:00
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4. 1.1b for 45d @ 10% Invention/Production - in Market Discussions [original thread]
ISK received by both Bayaz Sharvas and Investor Joe split at 550m per person. The production begins! I'll update the topic title. Sorry for the financial snafu!
- by Angus McLean - at 2014.04.19 04:12:00
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5. 1.1b for 45d @ 10% Invention/Production - in Market Discussions [original thread]
Investor Joe wrote: can't really refuse 15% interest can i, isk sent. I don't think you're trolling, because I've seen you send ISK for other loans, but NEOCOM on my iPhone isn't showing the isk received yet. (Can't wait for this to turn i...
- by Angus McLean - at 2014.04.19 02:03:00
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6. 1.1b for 45d @ 10% Invention/Production - in Market Discussions [original thread]
Bayaz Sharvas wrote: your interest rate for a first loan and 1b isk is too low That is a very helpful tip, I appreciate it. I've taken it into consideration, and reworked my offer. Is 15% reasonable? I see plenty of 15% loans being offered, ...
- by Angus McLean - at 2014.04.19 01:38:00
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7. 1.1b for 45d @ 10% Invention/Production - in Market Discussions [original thread]
Loraine Gess wrote: Collateral? Apologies. Added an addendum to the bottom. Personal assets can be partial collateral, and POS assets can be sold for the remainder if, for some reason, the manufacturing takes longer than expected or doesn't ...
- by Angus McLean - at 2014.04.18 22:24:00
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8. 1.1b for 45d @ 10% Invention/Production - in Market Discussions [original thread]
I am looking for an investor to help initiate my Tech 2 invention and production runs. Prior to this I have been using corporate BP's to manufacture and research for my corporation and local market. I can run multiple copy jobs simultaneously thro...
- by Angus McLean - at 2014.04.18 21:34:00
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9. Amarr and Guristas - in Ships and Modules [original thread]
Dalts wrote: Don't do it to yourself ratting with laser ships in Gurista space. I remember long ago when I moved there I started using my Absolution (near max skilled) and was bored to tears. Someone came to help out in an Ishtar and I nearly c...
- by Angus McLean - at 2014.03.10 22:08:00
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10. Amarr and Guristas - in Ships and Modules [original thread]
Malcanis wrote: Angus McLean wrote: - I am ratting Guristas (currently this is my only option) - I can fly any Amarr sub-cap - I am fully skilled in gunnery (lasers only), missile and drone skills are semi lacking - I can also fly almost any...
- by Angus McLean - at 2014.03.10 19:39:00
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11. Amarr and Guristas - in Ships and Modules [original thread]
Meiyang Lee wrote: well, last I checked the Elite opponents for Guristas can have as much as 90% EM resistance, so you'll be pounding on them quite a while with lasers, though you can speed it up considerably if you use a crystal that's relativ...
- by Angus McLean - at 2014.03.10 19:26:00
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12. Amarr and Guristas - in Ships and Modules [original thread]
- I am ratting Guristas (currently this is my only option) - I can fly any Amarr sub-cap - I am fully skilled in gunnery (lasers only), missile and drone skills are semi lacking - I can also fly almost any Caldari ships sub-BS (including Command S...
- by Angus McLean - at 2014.03.10 19:02:00
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13. Command ships and the change... - in Ships and Modules [original thread]
Ill be severely disappointed if the Damnation (and the other Fleet CS) don't get an increase in DPS. The Devs stated they wanted to make all command ships combat oriented unless otherwise fit (links), this would put Fleet Command Ships at a horren...
- by Angus McLean - at 2013.04.23 20:19:00
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14. EHP Discrepancy - in Ships and Modules [original thread]
Haulie Berry wrote: Angus McLean wrote: Thanks for all the responses, however lets throw EFT aside for a moment, it was just for reference. The problem I'm still encountering is my EHP is different between TQ and Singularity Test server, h...
- by Angus McLean - at 2013.04.19 15:36:00
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15. How much DPS should you be doing on a Harbinger? - in Ships and Modules [original thread]
Pulse Harbinger Max Skills 3 Heatsinks Conflagration 5 Hammerheads = 848 DPS Beam Harbinger (ew, gross) " " Aurora/Gleam 5 Hammerheads = 472 (Aurora) - 707 (Gleam) DPS That's max skills for official reference, not necessarily practical purposes.
- by Angus McLean - at 2013.04.19 15:26:00
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16. EHP Discrepancy - in Ships and Modules [original thread]
Thanks for all the responses, however lets throw EFT aside for a moment, it was just for reference. The problem I'm still encountering is my EHP is different between TQ and Singularity Test server, however there are no differences in my fits, sk...
- by Angus McLean - at 2013.04.19 15:14:00
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17. Cormorant - Error in release, CCP designer accidently left the lights on. - in Ships and Modules [original thread]
Not hijacking the thread: same topic, slightly different ship. Harbingers lights look so awkward in space. At least is there a way to turn it off in settings? It looks pretty stupid to me personally, and doesn't help me in any way. UNLESS: CCP ...
- by Angus McLean - at 2013.04.18 19:46:00
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18. EHP Discrepancy - in Ships and Modules [original thread]
Can anyone explain to me this discrepancy in EHP? I'm stumped. Ship: Harbinger Lows: DCU II, 1600mm Tungsten, EANM II x2, Heat Sink II x2 With my skills I have 17.5k armor 75/67/62/60 resists According to my fitting tool AND the test server Si...
- by Angus McLean - at 2013.04.18 19:38:00
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19. How much DPS should you be doing on a Harbinger? - in Ships and Modules [original thread]
I don't mean to be a prick, I don't know all the math behind on bat etc either, but do people really have trouble hitting webbed frigs? I honestly can't say I've ever struggled to hit a frig that gets under 10k once webbed. Sure, lock times are sl...
- by Angus McLean - at 2013.04.17 20:15:00
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20. How much DPS should you be doing on a Harbinger? - in Ships and Modules [original thread]
For reference an MWD Heavy Pulse II Harbinger should be pulling around 600 DPS with good skills and 2 heat sinks with conflagration. Conflagration is however a poor choice for PVE, so I imagine a bit less using multifrequency. As Amarr your drone...
- by Angus McLean - at 2013.04.17 19:05:00
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